Product Details |
- Explore the deadly, shadowed world of the assassin with new assassin Ezio
- Roam freely through the lush and dangerous world of Renaissance-era Italy
- Do whatever it takes to complete your missions in the game's all-new open world and mission structure
- Thrive in an environment rich with power, revenge and conspiracy
- Practice your assassin's art with all-new weapons and instruments created by Leonardo da Vinci
|
Video Reviews |
No video reviews found for this product.
|
Customer Reviews |
Your own personal Time Machine!
|
| Review Date: November 18, 2009 |
| Reviewer: Michael Corona, New York City |
Assassins Creed 2 - Circa 2009
GOOD:
- A good story mixes elements of historical fiction and a Sci-Fi epic.
- Really impressive graphics and first-rate animations, that looks just as good as games like Uncharted 2 on PS3 and Gears of War 2 on 360.
- The game world is even bigger then the last one (it really rivals games like Fallout 3) also IF taking a horse across the land still takes too long some times don't worry there are warp points now as well.
- In the first Assassin's Creed there was about 5 different mission types (chase someone, pickpocket someone, save someone from getting beat up, spy on targets, and then stealth kill, ect) in Assassin's Creed 2 there is like 15 different mission types now from all out battles, trailing a targets, beating up unfaithful husbands and lots of different types of stealth killing also all the old types in Assassins Creed 1 are here as well.
- You have a better opportunity to be a more cunning assassin now due to newer weapons, techniques, and skills.
- You can now swim, no more letting water be your foe heck you can even drive gondolas if you wanted.
- like the first title this one has great sound track too that mixes music of the era during the clam points of the game and more modern type of music during the chase points of the game.
BAD:
- Some small problems from the first are still there - although they are a lot more minor now like some times roof top running (parkour) can be a tad sloppy in a tense situations and you'll get killed (small camera problems). (I didn't really see this in my play through but some people have told me it happens so I am letting you know here)
- Losing that cool sword: you have the ability to disarm enemies and kill them with their own weapons now (this never gets old) - BUT - you also drop you own original sword in the process making you having to dig among the bodies to find it again and hope it's not lost. ::UPDATE:: I put this wrong it seems, you never lose your weapons when doing a disarm attack (it yes it never gets old); you only seem to lose your weapon when a stronger enemy (usually a knight in a suit of armor) knocks it outta your hand, and this is still a bit rare. Then you would have to find your weapon though or pick up a new one later.
- Too much Money? When you first start the game money is a bit hard to come by and weapons/armor are pretty expensive, while this can be a bit frustrating at first it builds gameplay and gives you goals outside of the missions to work towards. Now after you play for few hours and missions give you better pay and you fully upgrade your villa/town (this will automatically give you tons of free money; sorta like owning property in Fable 2 or GTA: Vice City) money becomes a non issue. Then getting paid at the end of missions seems pointless as well as doing Templar Secret location missions, which while fun, the entire point is to find a treasure room for yet more now pointless money. Anyways a few hours into the game and the in-game economy is broken to the point were you feel they should have done like Assassins Creed 1 and never had in-game money and just give you all your weapons/items based on mission progress.
IF IT FITS YOUR TASTE:
- A Stealth/action game set during the late 15th century and early 16th Italian Renaissance. You play as a man who becomes an Assassin in order to carry out revenge of his family.
- You spend more time in the Animus and less time as Desmond over all.
- The control is broken down mainly into two areas of gameplay there is a passive action and an aggressive action to almost everything you can do in the game. For example you can lightly tap people to move out of your way while walking down crowed the street (hold the B button to do this) or shove people as you run down that same street (hold the R button and the B button to do this). This duality applies to all your actions and it becomes necessary because during the game you must be able to move freely between these two states (passive and aggressive) to run and then hide from people the out to get you as well as to sneak up on and kill your victims.
- You can now hire help like as body guards to protect with you might or street-walkers to use their bodies to distract armed guards.
- Lot of what you will be doing is climbing and jumping from buildings this plays similar to the Prince of Persia games also made by ubisoft (the sands of time series). Although in this game the controls are more streamlined and user friendly as you can climb way more effectively as well as more realistically (even more then the first game).
- In the first game most of the gameplay is not so much assassinating people but gathering Intel on your targets. This game retains some of that but expands on the concept so much you'll never think you're doing busy work (like the first) and you have a lot more big kill targets as well.
- Combat has been refined by adding things like hammers, clubs, smoke bombs, and the hidden (now dual) assassin blades of course, plus you can steal enemies' weapons and use it against them too. The combat has a bit more over all intelligent flow from the first game, although it builds on that idea.
- Mix up you clothing colors by buy buying dyes for you outfit (in colors like red, green, and black) as well as unlocking new capes for your character. Also buy things like health potions, poisons, new weapons, new armor, and even treasure maps and famous paintings for your villa.
- You even get a villa (which is basically works like a small personal town) which you can upgrade by renting out space to local store owners and then getting goods (the main house seems to be the only place you can swap weapons and armor apparently).
GAME ITS MOST ASSOCATED TOO:
- Assassins Creed (360/PS3/PC)
- Grand Theft Auto 4 (360/PS3)
- HitMan: Blood Money (360)
- Prince of Persia (Xbox/PS2)
- Metal Gear Solid 4 (PS3)
ADDITIONAL NOTES:
- Ezio the star of Assassins Creed 2 is related to Altaïr of the first game and Desmond is related to both of them
- Assassin's Creed: Lineage, a small set of mini movies (with real actors and CG effects) telling the story leading up to Assassins Creed 2 about Ezio's father (who was also an Assassin). These movies are made by Ubisoft and are found on the internet for free - so go see them.
- Assassin's Creed: Bloodlines (starting Altaïr of the first game) is a PSP game with Connectivity with the PS3 version of this game that can unlock six exclusive and unique weapons in Assassins Creed 2.
- The game skips chapters 12 and 13 - These chapters come in as two downloads for this game. One called The Battle of Forlì and the other called Bonfire of the Vanities. There is also a version of the download Bonfire of the Vanities which comes with the three bonus missions (more Templar Secret locations) previously only found on the limited edition version of Assassins Creed 2.
- At the start screen of Assassin Creed 2 (and also in Splinter Cell: Conviction) you'll see an option of something called Uplay. Uplay is a systems set up by Ubisoft to give players who unlock achievements/trophies in this game bounces for playing Assassins Creed 2. Some things you can unlock in Assassins Creed 2 are a theme for your Xbox 360 or PS3, more throwing knifes for your character, or even unlocking Altaïr's assassins robes from Assassins Creed 1 (which is really cool), and even a new secret assassins tomb under your villa/town. |
A worthy sequel
|
| Review Date: November 19, 2009 |
| Reviewer: M. Squires, Texas |
I haven't finished this game yet, but I guess I better make my review before too many 1 star idiots show up and destroy the reputation of a brilliant game.
If you enjoyed the first game for the great story line and graphics, but found the game play to be a little repetitive and glitchy, you should definitely like this game. Ubisoft really managed to keep everything that was brilliant from the first game while fixing most of the issues and annoyances.
The scenery is still brilliant and the characters in the cut scenes look so realistic that sometimes it felt like I was watching a movie. The voice acting is also brilliantly done; both of these aspects really help suck you into the excellent story that this game gives.
The combat system is much improved from the first game; as soon as you get DaVinci to repair your "wrist blade" contraption, you can start stabing unsuspecting guards in the neck....even more fun than it sounds.
The game starts out a little slow; you'll be beating people up a lot, but you don't get any weapons for a little while. This is all part of building a great story though, so don't give up on it too early (the blood will come).
If you didn't play the first game, you might want to rent it or at least read an story overview online. The game presents a few back story cutscenes, but if you didn't play AC1, you might feel that the story is lacking a little. It is after all a continuation from the first game.
Game ratings:
Graphics: 10/10
Audio: 10/10
voice acting: 10/10
Combat System: 10/10
Controls: 9/10 (Sometimes I jump up on something when it's not what I intended; however, this is what allows you to scale building and run around so fast and easily, so it's an acceptable consequence. Once you get a good handle on the controls, this shouldn't be a big issue)
All in all, I think that this was the sequel I was hoping for and I'm eager to finish it and see where the story goes.
Don't usually review games this early in play, but I hate seeing 1 star reviews already bashing it and bringing down the rating. It's a shame to see such a great game with an overall 3.5 star rating.
14Dec2009
Update:
I've since finished playing this game and I have to say, "Wow"! It was just great all the way through, and kept me wanting more. My only gripe would be a little bit of a rehash for the repetitive game play people loathed in the first game. If you don't collect all of those codec's, it will make you before you can finish the game. Don't worry though; they'll give you a map that tells you where they are at least. I'm still a little disappointed that I have to collect them at all though; it's all too familiar with what I hated about the first game.
Despite the few repetitive monotonous game play tasks that surface, the game is most excellent. The story gets pretty crazy, but in a good way. Some things are explained, but many mysteries surface. Overall though, much better ending that the first game that didn't leave me feeling as confused and empty. It definitely should leave you wanting more; too bad I have to wait two years to finish the story...at least Mass Effect 2 will be coming out, and of course there's still COD.
One question though: In this game it's explained that you'll learn to become an assassin in real life from the simulation you go through. How is it that you didn't learn squat the in the first game? Apart from eagle vision that is. I thought it was a cool aspect to incorperate into the game, but it's never really explained how you didn't learn to fight from playing as Altier. Just wondering.
|
The way a sequel should be
|
| Review Date: November 19, 2009 |
| Reviewer: Allen Woods, Manteca, CA USA |
| The first AC was a great game that suffered from overambition on the part of the developer. Even AC 1's most diehard fans will admit that there were some pretty deep flaws in the game. With AC 2, the developers have actually justified that ambition. AC 2 is exactly what a sequel should be: more things to do, an even deeper story, and more weapons and equipment. There are a lot of great additions to the game that give it a pseudo-rpg feel: you can buy weapons and armor, and also upgrade them, as well as visit doctors and buy medicine. The developers hit it spot on by choosing the Italian Renaissance. Theres no other game that will let you run pretty much freely through famous Italian cities at the height of their glory, much less meet Leonardo da Vinci. But hey, its just a game. Another thing is that the graphics are absolutely fantastic, and this is from someone who almost exclusively plays pc games. With all the great improvements in AC 2, I will have to put a word of warning: even with all the new additions, It plays pretty much exactly like the first game, and I have to say that if you didn't enjoy the first game, then there isnt much that can change your mind about this one. However, for fans of the series, this game really couldnt be any better. |
High quality entertainment
|
| Review Date: November 18, 2009 |
| Reviewer: Mr. Hui Cheng, Oakland, CA United States |
ACII should be summarized as great story telling mixed together with fun, realistic game play.
The story really flows from the beginning and draws the players into the history and the intrigue. The amount of detail and effort put into the game environment is amazing. And the open world reminds me of the play in GTA4 where you can jump onto basically anything, swim in the water, run around the rooftops and hide in all sorts of places.
In addition to the main game story and missions, there are a ton of side quests!
If you are into action/adventure games, ACII is definitely worth getting! |
Hugely Satisfying and Entertaining...
|
| Review Date: April 21, 2010 |
| Reviewer: Arun Thuraiarasan, Minneapolis, MN |
First off, I haven't played AC I and a newbie to open world themed games. But reading all the positive reviews of AC II prompted me to try it and I have to say I hugely enjoyed this game. I really enjoyed this game broadly for its story, pacing, attention to detail of the environments, character development, voice acting, rich color pallet and varied missions. But what really stands out are Renaissance era Italian cities. They are literally living, breathing characters in this game. I have to commend the developers at UBI Soft for painstakingly recreating these cities and their architectural marvels in gorgeous detail and staggering scale. In my past life I had dabbled in Architecture and been fascinated with Italian, Greek and Egyptian architecture. Just being able to run around these cities, scale all historic buildings and take in the magnificent cityscapes from top of view points as the camera revolves around you, was the next best thing to actually being there in person. The experience is quite visceral and astounding. If you scaled the Florence Duomo Cathedral, you know what I'm talking about.
Apart from that, the missions are quite varied and don't seem repetitive at all which was a big complaint against AC I. The voice acting with Italian accents and dialogue for most characters are spot on and added more authenticity to the game. Character development for lead character Ezio Auditore and other important characters are quite well done and the actor giving voice to Ezio seems to have really put some effort into it and it shows. Other than that, the population of the cities have colorful PCs and NPCs from thieves, brigands, mercenaries, prostitutes, nuns, annoying minstrels, merchants, announcers, messengers and normal citizenry. The navigation and combat controls are not that difficult to get used to and navigating the cities and climbing felt natural. Navigating using the map took some time to get used to in the open world but once down pat, felt quite comfortable. You will get lost in the cities unless you use the map! The AI system seems better than most other games and not that forgiving that you feel unchallenged.
Pros:
1. Gorgeous and detailed environments.
2. Lengthy game and huge cities to explore.
3. Excellent voice acting and character development.
4. Interesting storyline - Integration of real life historical figures and incidents into the storyline is nice.
5. Monetary system - Earning money and spending on upgrades added an interesting aspect to this game. But midway/three-fourths through the game you will have money to burn and nothing to do with it afer all the upgrades.
6. Apart from main story line there are non-essential side missions like assassination contracts, races, message delivery, beat ups, finding feathers, unlocking futuristic conspiracies etc. which adds a ton of replay value.
7. The developers have achieved a lot of breath in game elements variety and little less in depth.
8. Decent AI.
Cons:
All accolades aside, there are some blemishes in this well-made game.
1. A lot of characters look blocky in close-ups and dating back to PS2 standards of rendering while the environments themselves are gorgeously rendered making this a glaring anomaly. In doing the inevitable comparison to Uncharted 2 and God of War 3 in terms of overall graphics, AC II going to come off as second best.
2. Combat leaves much to be desired. The choice of weapons and how you earn them is interesting. Its not for lack of variety in combat moves and weapons but its just that combat could have been more fluid. I guess I'm less forgiving in this aspect as the bar for combat has been set very high after playing the God of War series. (I know, I know I should not be comparing a hack and slash with a third-person action adventure :))
3. Much as I try to get into it, the Animus concept just doesn't fly.
4. The final boss fight felt a bit tame and the ending abrupt.
I'm at a stage in life where family and professional obligations don't allow for playing at a stretch where day turns to night and then back again. I found Assassins Creed II to fit the bill perfectly and I played this on and off for a couple of months till I finished it at my own pace. |
One of the best games of 2009!
|
| Review Date: November 21, 2009 |
| Reviewer: Jason Bean, Iowa City, IA |
I'll say I was not a HUGE fan of the original Assassin's Creed. It had beautiful graphics, a great open-world environment and a fun gameplay engine, but was hampered by level repetition and a horrid use of a dual story. Thankfully this sequel not only fixes these issues but surpasses expectations as a game itself.
Like the original, AC2 begins in the future with an escape from the first game's institution. Thankfully this segment is acton-packed...and short. Within minutes you're back in the "game" world in late 1400's Italy. This (like the first game) is where AC2 mostly takes place. If you're like me and absolutely HATED the bits in the future of AC1, don't worry. You spend maybe 10 minutes a piece split up into three segments (though the middle one seemed a bit longer) in the future world. I still hate that you have to leave the game world proper at all but at least it's only for 30-40 minutes in an otherwise 30+ hour game. Yes the game's THAT LONG!
Your hero in this game is Ezio. He's an Italian noble and has alot more personality and is alot more fun than Altair from Assasin's Creed 1. He's sort of cross between Nathan Drake, Casanova, and Batman. The story (ignoring the future bits) is a great revenge-conspiracy plot set through 30 years of Ezio's life. While I won't pretend all the character's are memorable, they're all played with personality and wit and the voice actors never strike a false note (you can even switch to playing the gamein Italian with english subtitles!).
The gameplay is also MUCH more fun and more varied than AC1. They leave out all the investigation bits of an assasination but add more story-based, action-packed missions for you to work through up to your assassinations. These again are VERY fun and each mission you go on feels completely unique to the one before it. Even the optional assassinations have more rules an complexities as you work through them.
Speaking of varied, aside from the basic story missions which will see you fighting, flying, riding horses, piloting boats and escorting/protecting characters there's also a villa you can upgrade to get discounts on weapons/armor/clothing/medicine etc. I've never played a game that gives you so much to do in so many different ways. While none of the custimization and mission structure is new to games I don't think all of these elements have been brought together so seemlessly before which is the big reason I like it so much!
Also, if this isn't the best game of the year it has one of the best soundtracks. The music is not only original and cool it changes perfectly to match the action in the game (chase scenes, flying, hiding etc). The developers really went out of their way with this one.
Aside from a slow first few (story based) hours Assassin's Creed 2 will hook you and never let go. I still think the Animus is an intersting but failed idea, but it doesn't even remotly take away from the awesome things you can do in this game. There's still time before the end of the year but I can't think of too many games that will be able to top this one. |
Improvements all around
|
| Review Date: November 23, 2009 |
| Reviewer: Cloud, Canada |
Even with all the high profile games that came out this year and especially this fall, one that I seemed to want the most was Assassin's Creed II despite my hate/love with the original. Like many, I thought the original had a great concept, looked stunning and seemed to at least break the mold of action games only it got bogged down by repetition and an open world that wasn't quite as open as one would like and let's not forget those ****ing flags. Taking the complaints and suggestions from fans and critics into account, Ubisoft seemed to go all out in presenting a game that felt more bigger and better than the first game but then the crux of the matter is did Ubisoft just deliver what the first one should've been or actually went beyond? Well this game shows that there is legs in this series and whereas the sequel to the first one was inevitable just in terms of sales, this looks like it has the makings to be an actually worthwhile franchise as a whole and it starts here...with nitpicks I hope they fix.
Story: You once again "control" Desmond, a bartender turned captive by Abstergo Corporation who's using him to locate the Pieces of Eden, mythical artifacts tied to mythology and history. When him and technician Lucy Stillman break out, they bring him back into the past via a new Animus into the life of Ezio Auditore da Firenze, an Italian living in 1476. After his father and brothers are betrayed and executed, Ezio becomes an Assassin and takes to the streets of Florence, Venice and many other places to track down the conspirators behind his family's death and how it ties into Desmond's struggle in the future.
One thing I will say about the story is that 2 things: one, they definately changed the structure of the game and it's no longer repetitive and some missions do take a different take and give you a lot more options to proceed. Not to mention the story is a lot more engaging and while I was at times concerning the many, many names that pop up and figuring out who was the last dude I had to kill versus who's actually a friend, it's a more compelling story and when it combines mythology, paintings and historical photographs, it's a really cool storyline they got set up.
Graphics: Can't fault Ubisoft in the graphics department and like this, Far Cry 2 or Prince of Persia, they have a really great idea for amazing looking visuals and it goes right down to the architecture and I wouldn't be surprised if they recreated Florence or Venice perfectly. Character detail is good, animations during parkour are fluid and certain graphical details such as the "glitches" you'll occasionally spot look awesome. As far as actual glitches or bugs, I barely ran into any and if there was, I didn't catch them. My one complaint is that the "countryside" areas where it's more forest and meadows look a bit too barren and not really full so to speak.
Sound/Music: An absolutely stellar soundtrack with some really haunting and peaceful themes playing throughout and the more dramatic or action-y moments are nicely done. Voice acting as well is spot-on with many voice actors actually sounding like they're from the era and place as opposed to Altair's odd American-sounding accent and it's not the fumble that was Far Cry 2's voice acting. As far as sounds are concerned, everything works and the annoying comments when you climb buildings ("what's he doing, he gone mad?") have been toned down so that they're no longer heard EVERY time you climb something. Oh and I'd recommend playing with subtitles because characters have this habit of switching between English and Italian very frequently.
Gameplay: While the basics are the same, there's been so many improvements it might be hard to replay the previous game since you don't get access to the new parts. For one combat has been improved and counter kills have now given way to disarming opponents and using their own weapon against them, double assassinations, smoke bombs for easy getaways or poisoning them so they go crazy on nearby NPC's. Don't want to fight anyone and slip by unnoticed? Hire courtesans to distract them, thieves to lure them away or mercs to fight for you. Not to mention there's a lot more added missions with the familiar races but also there's assassination contracts, courier missions, beat-em-up parts where you pummel cheaters and many others. As far as collecting is concerned, there is some of that found in the feathers but there's only 100 as opposed to 100 in each city but then we have glyphs. Uncover a building and find an icon and you'll see somewhere on the building is a glyph, strange markings easily found by using Eagle Vision and scanning them prompts a really intriguing story about Subject 16 where you decode messages, find clues embedded in photographs are doing some riddle solving. While some are really taxing, they're kind of fascinating. Oh and found in Italy are assassin's tombs, basically a mixture of Prince of Persia-esque platforming sections and some combat where you'll uncover treasure; find all 6 and you'll get a cool gift as opposed to just an achievement/trophy and that's it.
Another added element is the idea of money. Remember those "please sir I'm poor and sick and hungry, just a few coins!" women from the first game? Well remember how you never actually had money to give her and you just had to push her away or if you were feeling devilish, stab her? Well now there is money (though no beggar women, though there's these lute players that get on my nerves) and they can be spent on upgrades such as better armor, better weapons, replenish your poison blades, smoke bombs, buy paintings or tint your cape. Buying paintings or upgrading your villa, a sort of central hub of sorts, will give you more money and like most sim games, depending on how awesome your villa is and the more visitors you attract, the more money you make. One element that isn't as successful is the idea of notoreity. Do more killing and bad stuff than the city can tolerate (which isn't much) and the guards will be more suspicious of you so while before they're a bit more suspect of you, at full notoreity they'll practically want to kill you on sight. How do you bring it down? Find posters that no guard would see, kill officials that don't exactly run that fast or bribe heralds and naysayers instead of...I don't know, roughing them up mafia-style and threatening to break their knees?
My one complaint about the game and it's a somewhat big one is the controls. I don't know if Ezio is too sensitive or he needs too precise commands but at times you'll find yourself swearing at him for doing something you never intended to do. He'll drop and hang from a ledge when you intend to jump, he'll run up walls when you intended to go into a door should your aim be off and most unfortunate, he can fall and sometimes to his death because he decided to jump off a building instead of up it. It's of course fun to do the parkour elements but to drop completely to the bottom of the streets cause of a missed jump or not judging the distance right can be frustrating. Oh and while it's a welcome change from Altair's snail pace, the parkour elements up a building are a tad unbelievable and athletic ability aside, you'd wonder how the hell Ezio can even climb half of this stuff at the speed he does. Oh but on that note? Ezio can finally swim and while he can't go underwater and dive like Mario, he can actually go in the water and even use boats as transports though rooftop travelling tends to be faster.
For those of you curious, I bought the Master Assassin's Edition so I'll detail what was in it. Found first inside of course is the game but it comes with a bonud DVD where you can listen to tracks from the soundtrack, watch trailers and developer diaries but the soundtrack looks slightly skimpy for a game this size and the "Part One" with no inclusion of any others bugs me. Oh and the developer diaries were far more numerous online than what we have here. Underneath that is the really cool artbook showcasing weapon detail, character designs and concept art for the cities. Still doesn't beat the Fallout 3 book for me but it's a notable one nonetheless. And of course under that is the Ezio figurine with some cool details and in a pose like seen on the cover. He's not posable but meh, it'll do. Included also in the game is 2 "bonus" areas: basically at a certain part in the game, an icon will appear on your map marked a "templar lair" and these are basically obstacle course type levels which'll yield a nice big cash sum at the end. Nothing completely awesome like new weapon or different armor but they're cool nonetheless. Also, in a welcome move on Ubisoft's part, apparently these areas will be made available for download sometime later as opposed to "either pre-order it or you'll never get it" offers given by other developers.
Is it my Game of the Year? Hard to say given the sheer amount of great games that came out this year but I'll say I definately enjoyed playing the game issues aside and would love to say a part III very soon. |
AC2: Greatest sequel in history?
|
| Review Date: April 28, 2010 |
| Reviewer: PabloMF24, San Jose, Costa Rica |
This game without a doubt, is one of the greatest sequels in history, if you know history you're gonna love this game, the gameplay is amazing as the story, and the game improve in all aspects.
Buy this game!!!! |
A successful Sequel
|
| Review Date: December 5, 2009 |
| Reviewer: Kenneth Lambert, |
I'll start out by saying that this game is an improvement in every way over Assassin's Creed. I started playing it right after Uncharted 2 so the graphics at first seemed a little rough at first, but considering how much more massive the game is compared to Uncharted 2, it is barely fair to compare. It didn't take long to adjust when the game sucks you in so quick. But don't get me wrong the game is beautiful, and the detail that has gone into each building and city is amazing. It is great to look from a view point and decide where you are headed next, knowing you can reach all of it.
So first off the gameplay is a lot of fun, if you hadn't played AC or just hadn't played in a long time it will take some adjusting again to get used to the control set up. But they do ease you into the controls starting out with the most important aspect, free running. This is the only part of the game I found a flaw in. Ezio has a tendency to jump of things and grab onto things you don't really want him to, you can let go of X to avoid this, takes practice to time it right. It also doesn't help that the buildings have slanted roofs so you can't tell how far a jump is. This isn't Ubisoft's fault, but the mini map does help to see if it is a jump you can make. Other then that, the controls are great and a lot of fun to use.
Now the story has improved greatly. It is slow at first, but toward the end things really start to pick up. I don't want to give anything away, but unlocking "The Truth" is worth the trouble. After unlocking the video I actually had to take a step back and remember that it was just a game and it was actual footage. I can't wait for ACIII to see what happens next. |
A major achievement in video games
|
| Review Date: December 6, 2009 |
| Reviewer: Bobby, |
well I have to say I am 46 year old (yes I have played games since I was 10, yes video games are that old, actually older, the original is from 1958 and I wasn't even born, I started with PONG) and my experience is different from younger people, having had played a lot of games, I mean I actually spent all my allowance in arcades when they were actually busy and that was more like $100 bucks a week in quarters!!!
I look at this differently being in all the cities that this game shows and the reason I bought the game was that I wondered how great it would be if I could climb on top of each and how interesting it would be to see the whole of the city... well in this game I get to do that while playing assassin.
I bought about 14 new games I bought since October with the new PS3 250GB and that includes Uncharted 2, Batman Asylum, Bionic, Tekken 6, resistance 2, infamous, Modern Warfare 2, Mirrors Edge, Hawx etc.... And I can tell you they have done and amazing job of reality in this game and it looks and feel real when you play it and it's a great experience to enjoy when you play and not JUST A GAME, and that was done on purpose it seems and it intends on showing you more than just a video game to play and put away, I mean I finished and it was great but I think it's the first game I am actually going to play again. It's Batman, Drake and Laura put together.
I started playing on WED Night and mostly played 3-5 hours a night but if time permitted I would have loved to keep going but about 2 AM I really have to go to sleep since I wake up at 6 usually so this game does make you hooked and it's enjoyable at every turn and there is so much to do and so much fun included in that you do get to spend a good 3 days of play to go through it all.
The graphics are amazing and I love seeing the same buildings I went to in Venice and Rome and Florence (Its one place you got to visit) and they practically look the same and Venice with the masks and the ball is all so much like the actual parties that happen there, I just loved climbing all the buildings and now when I go back I am going to look for a way to do it in real life, BUT there is no way I can climb that good or would chance it. The game is so real it scares my wife and she doesn't look at it when I do the jumps and etc! that's how real it looks. For those who have not traveled to Italy and haven't seen it, It's a great way of getting to see it and experience it, I rode more gondolas than I did in real life and went everywhere I didn't get to, it is missing the water taxis that are in now and some stuff that are new and the bridge is more built up today, but when you go to Venice you do get to see some pictures on shop walls from ages ago and this looks more real than the actual pictures do.
It also has puzzles that intrigues your mind and is somewhat educational which I think the goal of the makers of this game was, there is so much to enjoy but if you want it just as a game to shoot and kill and etc it works out too, It's the best video game I have played as its enjoyable at every turn. I have about 80 games that I kept and as I said have played them over 30 years and can tell you I never thought we could come this far with the games as we have, I mean who remembers games on Commodore 64? Yes 64 now they are gigabits of info per second. The graphics are more artistic than real as MW2 and Batman seem to have somewhat Different graphics but that does not take away anything from the game, those are more for the story lines that don't look 100% real but no complaints from me.
To make it short (or is that late?): The Ultimate video game experience of my life (so far, as I assume they have to remove the remote from my dead cold hands!)
I want to keep this game to pass it on to my kids when I get one! Or do I have to buy a digital one of those?
OH one complaint, there is not as much interaction with the women, but don't tell my wife I said that. |
|
Buy Now
|
 |
|
Tags: assassins, creed
This entry was posted
on Sunday, February 7th, 2010 at 6:08 am and is filed under Video Games.
You can follow any responses to this entry through the RSS 2.0 feed.
Both comments and pings are currently closed.

Canada | China | France | Germany Japan | United Kingdom | United State
|